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Project Description G.S. Frick, J. Kubie, G. Conyers and Brett Laurance.
FundingThe QTVR Brain Project was supported by a grant from SUNY Downstate Medical Center's Scientific and Academic Computing Center. GoalsThis project was designed to take advantage of the latest cutting-edge virtual reality technology developed by Apple Computer Inc. By making available QuickTime Virtual Reality Human Brains, we are making teaching material available to students who might not otherwise have access to real human tissue for study purposes. Although many atlases provide excellent photographs of dissected brains, the 2-dimensionality of those images makes it difficult for students to extrapolate 3-dimensions if they don't have access to an actual dissected specimen. The VR Brains you are viewing are designed to make the student feel as if they were actually holding a dissected specimen in front of them. Technical InformationSoftware: Hardware: |